AI Insights · Timothy · April 2024
Top 5 3D Anime Games Performance in Australia Q1 2024
Discover the performance of the top 5 3D anime games on a unified platform in Australia for Q1 2024, including insights on downloads, revenue, and active users.
In the first quarter of 2024, the top 5 3D anime games on a unified platform in Australia showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here's a closer look at the data from Sensor Tower.
Hero Clash:Catch the Thief by 9z Games (HK) demonstrated a significant increase in weekly revenue, starting from approximately $2.6K in early January and peaking at around $22.5K in mid-March. Weekly downloads saw an initial surge, reaching 16.7K by the end of January, but then declined to around 1.6K by the end of March. Active users saw fluctuations, peaking at over 105K at the end of January and then gradually decreasing to about 73.8K by the end of the quarter.
Love and Deepspace from INFOLD PTE. LTD. had its highest weekly revenue at $58.6K in early February, but this figure dwindled to roughly $7.4K by the end of March. Downloads followed a similar trend, starting strong at 15.1K in late January but dropping to around 933 by the end of March. Active users steadily increased from 7.3K in mid-January to about 15.1K in late March.
One Punch Man World, published by Crunchyroll Games, LLC, saw a notable decline in weekly revenue from $9.5K in early February to approximately $758 by the end of March. Downloads also decreased significantly from a high of 29.2K at the end of January to around 657 by the end of March. Active users mirrored this trend, dropping from 25.5K to about 2.2K over the quarter.
Genshin Impact by COGNOSPHERE PTE. LTD. maintained a strong weekly revenue, peaking at $217.9K by the end of January and then stabilizing around $56.5K by the end of March. Weekly downloads remained relatively stable, fluctuating between 2.9K and 3.8K throughout the quarter. Active users experienced minor fluctuations, maintaining around 63.1K to 78.2K.
Honkai: Star Rail, also from COGNOSPHERE PTE. LTD., saw a dramatic increase in weekly revenue, reaching $430.9K by the end of March. Downloads showed a steady rise, peaking at 3.2K in the final week of the quarter. Active users saw a similar upward trend, starting from 43.3K at the beginning of January and reaching approximately 47.7K by the end of March.
For more detailed insights and data on these apps, visit Sensor Tower.